227 lines
5.6 KiB
Dart
227 lines
5.6 KiB
Dart
import 'dart:ui';
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import 'package:flutter/material.dart';
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class Point {
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final double x;
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final double y;
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const Point(this.x, this.y);
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}
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class LineChart extends StatefulWidget {
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final List<Point> points;
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final Color color;
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final Duration duration;
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final bool gradient;
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const LineChart({
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super.key,
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this.gradient = false,
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required this.points,
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required this.color,
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this.duration = Duration.zero,
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});
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@override
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State<LineChart> createState() => _LineChartState();
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}
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class _LineChartState extends State<LineChart>
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with SingleTickerProviderStateMixin {
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late AnimationController _controller;
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List<Point> prevPoints = [];
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List<Point> points = [];
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@override
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void initState() {
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super.initState();
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_controller = AnimationController(
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vsync: this,
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duration: widget.duration,
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);
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points = widget.points;
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prevPoints = points;
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}
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@override
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void didUpdateWidget(LineChart oldWidget) {
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super.didUpdateWidget(oldWidget);
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if (widget.points != points) {
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prevPoints = points;
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points = widget.points;
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_controller.forward(from: 0);
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}
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}
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@override
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void dispose() {
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_controller.dispose();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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return LayoutBuilder(builder: (_, container) {
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return AnimatedBuilder(
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animation: _controller.view,
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builder: (_, __) {
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return CustomPaint(
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painter: LineChartPainter(
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prevPoints: prevPoints,
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points: points,
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progress: _controller.value,
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gradient: widget.gradient,
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color: widget.color,
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),
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child: SizedBox(
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height: container.maxHeight,
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width: container.maxWidth,
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),
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);
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},
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);
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});
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}
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}
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class LineChartPainter extends CustomPainter {
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final List<Point> prevPoints;
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final List<Point> points;
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final double progress;
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final Color color;
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final bool gradient;
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LineChartPainter({
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required this.prevPoints,
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required this.points,
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required this.progress,
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required this.color,
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required this.gradient,
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});
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List<Point> getRenderPoints(List<Point> points) {
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if (points.isEmpty) return [];
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double maxX = points[0].x;
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double minX = points[0].x;
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double maxY = points[0].y;
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double minY = points[0].y;
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for (final point in points) {
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if (point.x > maxX) maxX = point.x;
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if (point.x < minX) minX = point.x;
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if (point.y > maxY) maxY = point.y;
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if (point.y < minY) minY = point.y;
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}
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return points.map((e) {
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var x = (e.x - minX) / (maxX - minX);
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if (x.isNaN) x = 0;
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var y = (e.y - minY) / (maxY - minY);
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if (y.isNaN) y = 0;
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return Point(x, y);
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}).toList();
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}
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List<Point> getInterpolatePoints(
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List<Point> prevPoints,
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List<Point> points,
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double t,
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) {
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final renderPrevPoints = getRenderPoints(prevPoints);
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final renderPoints = getRenderPoints(points);
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return List.generate(renderPoints.length, (i) {
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if (i > renderPrevPoints.length - 1) {
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return renderPoints[i];
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}
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final x = lerpDouble(renderPrevPoints[i].x, renderPoints[i].x, t)!;
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final y = lerpDouble(renderPrevPoints[i].y, renderPoints[i].y, t)!;
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return Point(x, y);
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});
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}
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Path getPath(List<Point> points, Size size) {
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final path = Path()
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..moveTo(points[0].x * size.width, (1 - points[0].y) * size.height);
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for (var i = 1; i < points.length - 1; i++) {
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final nextPoint = points[i + 1];
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final currentPoint = points[i];
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final midX = (currentPoint.x + nextPoint.x) / 2;
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final midY = (currentPoint.y + nextPoint.y) / 2;
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path.quadraticBezierTo(
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currentPoint.x * size.width,
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(1 - currentPoint.y) * size.height,
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midX * size.width,
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(1 - midY) * size.height,
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);
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}
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path.lineTo(points.last.x * size.width, (1 - points.last.y) * size.height);
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return path;
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}
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Path getAnimatedPath(Size size) {
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final interpolatedPoints =
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getInterpolatePoints(prevPoints, points, progress);
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final path = getPath(interpolatedPoints, size);
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final metric = path.computeMetrics().first;
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final length = metric.length;
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return metric.extractPath(
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0,
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length,
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);
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}
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@override
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void paint(Canvas canvas, Size size) {
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final strokeWidth = 2.0;
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final chartSize = Size(size.width, size.height * 0.7);
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final path = getAnimatedPath(chartSize);
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if (gradient) {
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final fillPath = Path.from(path);
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fillPath.lineTo(size.width, size.height + strokeWidth * 2);
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fillPath.lineTo(0, size.height + strokeWidth * 2);
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fillPath.close();
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final gradient = LinearGradient(
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begin: Alignment.topCenter,
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end: Alignment.bottomCenter,
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colors: [
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color.withOpacity(0.3),
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color.withOpacity(0.1),
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],
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);
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final shader = gradient.createShader(
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Rect.fromLTWH(0, 0, size.width, size.height + strokeWidth * 2),
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);
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canvas.drawPath(
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fillPath,
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Paint()
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..shader = shader
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..style = PaintingStyle.fill);
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}
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canvas.drawPath(
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path,
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Paint()
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..color = color
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..strokeWidth = strokeWidth
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..style = PaintingStyle.stroke);
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}
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@override
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bool shouldRepaint(covariant LineChartPainter oldDelegate) {
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return oldDelegate.progress != progress ||
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oldDelegate.prevPoints != prevPoints ||
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oldDelegate.points != points ||
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oldDelegate.color != color ||
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oldDelegate.gradient != gradient;
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}
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}
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