Add custom primary color and color scheme Add linux nad windows arm release Optimize requests and logs page
92 lines
1.9 KiB
Dart
92 lines
1.9 KiB
Dart
import 'dart:async';
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import 'package:fl_clash/common/common.dart';
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import 'package:fl_clash/state.dart';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/material.dart';
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class AppStateManager extends StatefulWidget {
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final Widget child;
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const AppStateManager({
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super.key,
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required this.child,
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});
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@override
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State<AppStateManager> createState() => _AppStateManagerState();
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}
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class _AppStateManagerState extends State<AppStateManager>
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with WidgetsBindingObserver {
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@override
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void initState() {
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super.initState();
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WidgetsBinding.instance.addObserver(this);
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}
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@override
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void dispose() {
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WidgetsBinding.instance.removeObserver(this);
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super.dispose();
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}
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@override
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Future<void> didChangeAppLifecycleState(AppLifecycleState state) async {
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commonPrint.log("$state");
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if (state == AppLifecycleState.paused ||
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state == AppLifecycleState.inactive) {
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globalState.appController.savePreferences();
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} else {
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render?.resume();
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}
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}
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@override
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void didChangePlatformBrightness() {
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globalState.appController.updateBrightness(
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WidgetsBinding.instance.platformDispatcher.platformBrightness,
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);
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}
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@override
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Widget build(BuildContext context) {
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return Listener(
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onPointerHover: (_) {
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render?.resume();
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},
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child: widget.child,
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);
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}
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}
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class AppEnvManager extends StatelessWidget {
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final Widget child;
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const AppEnvManager({
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super.key,
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required this.child,
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});
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@override
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Widget build(BuildContext context) {
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if (kDebugMode) {
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if (globalState.isPre) {
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return Banner(
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message: 'DEBUG',
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location: BannerLocation.topEnd,
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child: child,
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);
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}
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}
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if (globalState.isPre) {
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return Banner(
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message: 'PRE',
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location: BannerLocation.topEnd,
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child: child,
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);
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}
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return child;
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}
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}
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